I have a new out look on what makes for good design after
hearing Dieter Rams ten principles for good design. Like many of the people
surrounding Rams, I use to believe that good design had to be loud and stand
out from all other designs of its kind, but as Rams says these designs are just
“an impenetrable confusion of forms, colors
and noises.” After hearing his principles I see that it’s the simple things,
such as a products usefulness, that are truly important when creating well-designed
objects. No matter how high tech, colorful, or "cool" the object seems at first
it’s not well designed if it sits on your counter just to be looked at and
never used. My favorite principle that Rams’ speaks of is that well designed
objects have to be honest. It has to do exactly what its says its function is
and not manipulate costumers into thinking its designed for something it’s not.
Dieter Rams believes the most well designed objects are the most simple, which
is a new outlook I hadn’t thought of before. This new outlook helped when
picking out my objects for project #1
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